Dungeons and Daddies
Dungeons and Daddies has one of the best elevator pitches in podcasting: four dads from our world get transported into a fantasy realm and have to rescue their sons. That premise alone is funny, but the execution is where this show really shines. Anthony Burch serves as DM, joined by Freddie Wong, Matt Arnold, Will Campos, and Beth May as players who lean way more into comedy and character work than strict rules adherence. And honestly, that is what makes it so good. The show barely follows D&D mechanics half the time, treating the game system more as a loose framework for collaborative improv storytelling. Season one follows the dads on their rescue mission and builds to a genuinely emotional conclusion. Season two flipped the script with the dads' kids as protagonists. Season three departed from D&D entirely, using Call of Cthulhu rules for a horror-comedy campaign. The newest season, Grandpas and Galaxies, launched in early 2025 and sends grandfathers into space using the Dark Matter sci-fi D&D conversion. Each season works as a standalone story, so you can jump in anywhere, though starting from season one gives you the full emotional payoff. With a 4.9 rating from over 10,000 reviews, the audience clearly agrees this is something special. The episodes release semimonthly and are tightly edited compared to most actual play shows, keeping the pacing snappy. If you want actual play that treats D&D as comedy scaffolding rather than a strict ruleset, this is your best bet.
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