Big Trouble, Little Gods: A DND5e Actual-Play Podcast

Big Trouble, Little Gods runs a homebrew 5e setting where the pantheon is, generously speaking, petty and cheap. Mortals keep getting dragged into god-tier arguments because that's just how the cosmology shakes out, and the party of adventurers at the center of the show is stuck trying to survive the collateral damage. It's a fun setup because it gives the DM, Savinth Row, license to throw weird stuff at the players without the usual suspension-of-disbelief tax.
The cast plays it mostly straight. There's comedy, but it comes out of character voice and bad decisions rather than table chatter or meta jokes. That makes episodes feel closer to an audio drama with dice than a hangout show, which is a flavor some listeners specifically hunt for. Combat is described vividly enough that you can actually track positioning in your head, and the group isn't afraid to let fights run long when the tension earns it.
Production is clean. Microphones are level, ambient music cues in and out without swallowing dialogue, and scene transitions are edited tight. Episodes come in around 60 to 90 minutes, which is manageable compared to some of the three-hour monsters in the genre. The campaign has been rolling since 2020 and has built up real continuity, with reincarnated characters, dead gods staying dead, and consequences that stick. Worth a try if you want your DnD with actual lore weight behind it.
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